Collection of settings for overriding default ai behavior.
allow_destroy_when_commands_fail :: boolean [RW] | If enabled, units that repeatedly fail to succeed at commands will be destroyed. |
allow_try_return_to_spawner :: boolean [RW] | If enabled, units that have nothing else to do will attempt to return to a spawner. |
do_separation :: boolean [RW] | If enabled, units will try to separate themselves from nearby friendly units. |
path_resolution_modifier :: int8 [RW] | The pathing resolution modifier, must be between -8 and 8. |
valid :: boolean [R] | Is this object valid? |
object_name :: string [R] | The class name of this object. |
help() → string | All methods and properties that this object supports. |
If enabled, units that repeatedly fail to succeed at commands will be destroyed.
If enabled, units that have nothing else to do will attempt to return to a spawner.
If enabled, units will try to separate themselves from nearby friendly units.
The pathing resolution modifier, must be between -8 and 8.