LuaEquipmentGridPrototype

Prototype of an equipment grid.

class LuaEquipmentGridPrototype - sort
name :: string [R] Name of this prototype.
order :: string [R] Order string of this prototype.
localised_name :: LocalisedString [R]
localised_description :: LocalisedString [R]
equipment_categories :: array[string] [R] Equipment category names for the categories that may be inserted into this equipment grid.
width :: uint [R]
height :: uint [R]
locked :: boolean [R] If the player can move equipment into or out of this grid.
valid :: boolean [R] Is this object valid?
object_name :: string [R] The class name of this object.
help() → string All methods and properties that this object supports.
name :: string [Read-only]

Name of this prototype.

order :: string [Read-only]

Order string of this prototype.

localised_name :: LocalisedString [Read-only]

localised_description :: LocalisedString [Read-only]

equipment_categories :: array[string] [Read-only]

Equipment category names for the categories that may be inserted into this equipment grid. The grid will accept any equipment that has at least one category in this list.

width :: uint [Read-only]

height :: uint [Read-only]

locked :: boolean [Read-only]

If the player can move equipment into or out of this grid.